![]() ![]() ![]() It could be argued that following these methods will lead to you killing your targets with relative ease, but with the option to turn them off if you wish, this is a problem that is easily negated. More elaborate and convoluted than ever, they lead to spectacular kills. Helping hands are also available in the game’s in-level story missions (renamed from “opportunities” like in Hitman ’16). It’s a nice touch, and while most veterans won’t care or need the helping hand, it’s a welcome addition all the same. The same will happen if a guard has heard a noise and comes to investigate, and once you’ve killed a target successfully. Your radar will simply turn dark when you’re hidden, making it easier than ever to evade capture from the many, many, guards that are peppered around the game’s huge sandbox levels.Ī window will also appear in the top corner of your screen if you are caught on CCTV, while somewhat helping you in locating cameras for future playthroughs of levels and securing those all important Silent Assassin ratings. You can also take cover in long grass with the same effect. When blending into a crowd, a new indicator shows if you’re hidden or not, particularly useful when you’re on the run from guards if something’s gone wrong in your hit. ![]() There are some new features to the franchise that definitely have helped improve the overall experience, however. Music is wonderfully operatic once a target has been successfully downed again, giving you that feeling of utter triumph after a perfectly planned hit succeeds. Items and weaponry can be selected with the menu only taking up a small section of the screen unlike in the previous game, so you can see how you’ll use an item more efficiently once selected. The UI has been given a makeover, however, and looks as sleek as one of 47’s suits. It looks the same graphically, but considering how well it looked last time round, it doesn’t really matter that they’ve not moved it forward visually. Newbies, however, will find just like last time a very forgiving prologue chapter to get you used to the basics, and learn about how stealth and patience are rewarded over all out gunfire once again. Veterans of the series will be able to pick up and play immediately and get into the nitty gritty of a world of assassination. The game looks and feels exactly the same as the 2016 edition, but is none the worse for it. To delve any further would be spoiler-territory, and while still not the world’s greatest storyline, it’s deeper than last time round, and still fun to watch between rounds of meticulously-planned killing.Īnd meticulously-planned killing is why we play the Hitman series, and in this sequel it has never been better. The plot as ever, revolves around the ICA and your handler Diana Burnwood, sending you out to kill many a target, but follows on from Hitman in that you’re working with Providence, enemies in the last game, to help take down the mysterious Shadow Client, whoever they may be. taking over publishing duties, and the results are once again, fantastic. Well, after retaining the Hitman property, IO pressed ahead with a sequel, with Warner Bros. Particularly surprising considering the success, critically and commercially, of the 2016 iteration of their interactive murder simulator. It was looking very dicey for everyone’s favourite methodical murderer, Agent 47, back in 2017, after Square Enix decided to take out Hitman’s owner’s and creators, IO Interactive, in news that shocked the gaming industry. ![]() But we’re lucky we’re even getting a sequel in the first place. So is Hitman 2 as good as its 2016 precursor? It sure is. Developer: IO Interactive Publisher: WB Games Platform(s): PC, PS4, XB1 Review copy providedĪfter entering a world of assassination for the first time for the current generation, Hitman returned to widespread acclaim back in 2016 after the mixed reaction to Hitman: Absolution back in the PS3 and 360 era. ![]()
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